This commit implements a massive refactor of the repository, and moves the build system over to use Mage (magefile.org) which should allow seamless building across multiple platforms.
133 lines
2.8 KiB
Go
133 lines
2.8 KiB
Go
// Copyright 2014-2017 Ulrich Kunitz. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package lzma
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// literalCodec supports the encoding of literal. It provides 768 probability
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// values per literal state. The upper 512 probabilities are used with the
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// context of a match bit.
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type literalCodec struct {
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probs []prob
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}
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// deepcopy initializes literal codec c as a deep copy of the source.
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func (c *literalCodec) deepcopy(src *literalCodec) {
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if c == src {
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return
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}
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c.probs = make([]prob, len(src.probs))
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copy(c.probs, src.probs)
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}
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// init initializes the literal codec.
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func (c *literalCodec) init(lc, lp int) {
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switch {
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case !(minLC <= lc && lc <= maxLC):
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panic("lc out of range")
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case !(minLP <= lp && lp <= maxLP):
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panic("lp out of range")
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}
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c.probs = make([]prob, 0x300<<uint(lc+lp))
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for i := range c.probs {
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c.probs[i] = probInit
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}
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}
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// Encode encodes the byte s using a range encoder as well as the current LZMA
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// encoder state, a match byte and the literal state.
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func (c *literalCodec) Encode(e *rangeEncoder, s byte,
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state uint32, match byte, litState uint32,
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) (err error) {
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k := litState * 0x300
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probs := c.probs[k : k+0x300]
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symbol := uint32(1)
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r := uint32(s)
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if state >= 7 {
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m := uint32(match)
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for {
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matchBit := (m >> 7) & 1
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m <<= 1
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bit := (r >> 7) & 1
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r <<= 1
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i := ((1 + matchBit) << 8) | symbol
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if err = probs[i].Encode(e, bit); err != nil {
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return
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}
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symbol = (symbol << 1) | bit
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if matchBit != bit {
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break
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}
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if symbol >= 0x100 {
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break
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}
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}
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}
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for symbol < 0x100 {
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bit := (r >> 7) & 1
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r <<= 1
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if err = probs[symbol].Encode(e, bit); err != nil {
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return
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}
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symbol = (symbol << 1) | bit
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}
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return nil
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}
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// Decode decodes a literal byte using the range decoder as well as the LZMA
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// state, a match byte, and the literal state.
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func (c *literalCodec) Decode(d *rangeDecoder,
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state uint32, match byte, litState uint32,
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) (s byte, err error) {
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k := litState * 0x300
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probs := c.probs[k : k+0x300]
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symbol := uint32(1)
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if state >= 7 {
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m := uint32(match)
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for {
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matchBit := (m >> 7) & 1
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m <<= 1
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i := ((1 + matchBit) << 8) | symbol
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bit, err := d.DecodeBit(&probs[i])
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if err != nil {
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return 0, err
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}
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symbol = (symbol << 1) | bit
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if matchBit != bit {
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break
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}
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if symbol >= 0x100 {
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break
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}
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}
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}
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for symbol < 0x100 {
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bit, err := d.DecodeBit(&probs[symbol])
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if err != nil {
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return 0, err
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}
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symbol = (symbol << 1) | bit
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}
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s = byte(symbol - 0x100)
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return s, nil
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}
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// minLC and maxLC define the range for LC values.
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const (
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minLC = 0
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maxLC = 8
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)
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// minLC and maxLC define the range for LP values.
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const (
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minLP = 0
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maxLP = 4
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)
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// minState and maxState define a range for the state values stored in
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// the State values.
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const (
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minState = 0
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maxState = 11
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)
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