Update dRAID documentation (#78)

Refresh the dRAID documentation page to accurately reflect the
implementation of dRAID which has been merged.

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
This commit is contained in:
Brian Behlendorf
2020-11-25 13:51:48 -08:00
committed by GitHub
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dRAID Howto dRAID
=========== =====
.. note:: .. note::
This page a describes *work in progress* functionality, which is not yet This page a describes functionality which has been merged to the
merged in master branch. master branch but is not in the OpenZFS 2.0 release. In order to
use dRAID you'll need to checkout the latest source and build
`custom packages`_ to install.
Introduction Introduction
------------ ~~~~~~~~~~~~
raidz vs draid `dRAID`_ is a variant of raidz that provides integrated distributed hot
~~~~~~~~~~~~~~ spares which allows for faster resilvering while retaining the benefits
of raidz. A dRAID vdev is constructed from multiple internal raidz
groups, each with D data devices and P parity devices. These groups
are distributed over all of the children in order to fully utilize the
available disk performance. This is known as parity declustering and
it has been an active area of research. The image below is simplified,
but it helps illustrate this key difference between dRAID and raidz.
ZFS users are most likely very familiar with raidz already, so a |draid1|
comparison with draid would help. The illustrations below are
simplified, but sufficient for the purpose of a comparison. For example,
31 drives can be configured as a zpool of 6 raidz1 vdevs and a hot
spare: |raidz1|
As shown above, if drive 0 fails and is replaced by the hot spare, only Additionally, a dRAID vdev must shuffle its child vdevs in such a way
5 out of the 30 surviving drives will work to resilver: drives 1-4 read, that regardless of which drive has failed, the rebuild IO (both read
and drive 30 writes. and write) will distribute evenly among all surviving drives. This
is accomplished by using carefully chosen precomputed permutation
maps. This has the advantage of both keeping pool creation fast and
making it impossible for the mapping to be damaged or lost.
The same 30 drives can be configured as 1 draid1 vdev of the same level Another way dRAID differs from raidz is that it uses a fixed stripe
of redundancy (i.e. single parity, 1/4 parity ratio) and single spare width (padding as necessary with zeros). This allows a dRAID vdev to
capacity: |draid1| be sequentially resilvered, however the fixed stripe width significantly
effects both usable capacity and IOPS. For example, with the default
D=8 and 4k disk sectors the minimum allocation size is 32k. If using
compression, this relatively large allocation size can reduce the
effective compression ratio. When using ZFS volumes and dRAID the
default volblocksize property is increased to account for the allocation
size. If a dRAID pool will hold a significant amount of small blocks,
it is recommended to also add a mirrored special vdev to store those
blocks.
The drives are shuffled in a way that, after drive 0 fails, all 30 In regards to IO/s, performance is similar to raidz since for any
surviving drives will work together to restore the lost data/parity: read all D data disks must be accessed. Delivered random IOPS can be
reasonably approximated as floor((N-S)/(D+P))*<single-drive-IOPS>.
- All 30 drives read, because unlike the raidz1 configuration shown In summary dRAID can provide the same level of redundancy and
above, in the draid1 configuration the neighbor drives of the failed performance as raidz, while also providing a fast integrated distributed
drive 0 (i.e. drives in a same data+parity group) are not fixed. spare.
- All 30 drives write, because now there is no dedicated spare drive.
Instead, spare blocks come from all drives.
To summarize:
- Normal application IO: draid and raidz are very similar. There's a
slight advantage in draid, since there's no dedicated spare drive
which is idle when not in use.
- Restore lost data/parity: for raidz, not all surviving drives will
work to rebuild, and in addition it's bounded by the write throughput
of a single replacement drive. For draid, the rebuild speed will
scale with the total number of drives because all surviving drives
will work to rebuild.
The dRAID vdev must shuffle its child drives in a way that regardless of
which drive has failed, the rebuild IO (both read and write) will
distribute evenly among all surviving drives, so the rebuild speed will
scale. The exact mechanism used by the dRAID vdev driver is beyond the
scope of this simple introduction here. If interested, please refer to
the recommended readings in the next section.
Recommended Reading
~~~~~~~~~~~~~~~~~~~
Parity declustering (the fancy term for shuffling drives) has been an
active research topic, and many papers have been published in this area.
The `Permutation Development Data
Layout <http://www.cse.scu.edu/~tschwarz/TechReports/hpca.pdf>`__ is a
good paper to begin. The dRAID vdev driver uses a shuffling algorithm
loosely based on the mechanism described in this paper.
Using dRAID
-----------
First get the code `here <https://github.com/openzfs/zfs/pull/10102>`__,
build zfs with *configure --enable-debug*, and install. Then load the
zfs kernel module with the following options which help dRAID rebuild
performance.
- zfs_vdev_scrub_max_active=10
- zfs_vdev_async_write_min_active=4
Create a dRAID vdev Create a dRAID vdev
~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~
Similar to raidz vdev a dRAID vdev can be created using the A dRAID vdev is created like any other by using the ``zpool create``
``zpool create`` command: command and enumerating the disks which should be used.
:: ::
# zpool create <pool> draid[1,2,3][ <vdevs...> # zpool create <pool> draid[1,2,3] <vdevs...>
Unlike raidz, additional options may be provided as part of the Like raidz, the parity level is specified immediately after the ``draid``
``draid`` vdev type to specify an exact dRAID layout. When unspecific vdev type. However, unlike raidz additional colon separated options can be
reasonable defaults will be chosen. specified. The most important of which is the ``:<spares>s`` option which
controls the number of distributed hot spares to create. By default, no
spares are created. The ``:<data>d`` option can be specified to set the
number of data devices to use in each RAID stripe (D+P). When unspecified
reasonable defaults are chosen.
:: ::
# zpool create <pool> draid[1,2,3][:<groups>g][:<spares>s][:<data>d][:<iterations>] <vdevs...> # zpool create <pool> draid[<parity>][:<data>d][:<children>c][:<spares>s] <vdevs...>
- groups - Number of redundancy groups (default: 1 group per 12 vdevs) - **parity** - The parity level (1-3).
- spares - Number of distributed hot spares (default: 1)
- data - Number of data devices per group (default: determined by
number of groups)
- iterations - Number of iterations to perform generating a valid dRAID
mapping (default 3).
*Notes*: - **data** - The number of data devices per redundancy group. In general
a smaller value of D will increase IOPS, improve the compression ratio,
and speed up resilvering at the expense of total usable capacity.
Defaults to 8, unless N-P-S is less than 8.
- The default values are not set in stone and may change. - **children** - The expected number of children. Useful as a cross-check
- For the majority of common configurations we intend to provide when listing a large number of devices. An error is returned when the
pre-computed balanced dRAID mappings. provided number of children differs.
- When *data* is specified then: (draid_children - spares) % (parity +
data) == 0, otherwise the pool creation will fail.
Now the dRAID vdev is online and ready for IO: - **spares** - The number of distributed hot spares. Defaults to zero.
For example, to create an 11 disk dRAID pool with 4+1 redundancy and a
single distributed spare the command would be:
:: ::
# zpool create tank draid:4d:1s:11c /dev/sd[a-k]
# zpool status tank
pool: tank pool: tank
state: ONLINE state: ONLINE
config: config:
NAME STATE READ WRITE CKSUM NAME STATE READ WRITE CKSUM
tank ONLINE 0 0 0 tank ONLINE 0 0 0
draid2:4g:2s-0 ONLINE 0 0 0 draid1:4d:11c:1s-0 ONLINE 0 0 0
L0 ONLINE 0 0 0 sda ONLINE 0 0 0
L1 ONLINE 0 0 0 sdb ONLINE 0 0 0
L2 ONLINE 0 0 0 sdc ONLINE 0 0 0
L3 ONLINE 0 0 0 sdd ONLINE 0 0 0
... sde ONLINE 0 0 0
L50 ONLINE 0 0 0 sdf ONLINE 0 0 0
L51 ONLINE 0 0 0 sdg ONLINE 0 0 0
L52 ONLINE 0 0 0 sdh ONLINE 0 0 0
spares sdi ONLINE 0 0 0
s0-draid2:4g:2s-0 AVAIL sdj ONLINE 0 0 0
s1-draid2:4g:2s-0 AVAIL sdk ONLINE 0 0 0
spares
draid1-0-0 AVAIL
errors: No known data errors Note that the dRAID vdev name, ``draid1:4d:11c:1s``, fully describes the
configuration and all of disks which are part of the dRAID are listed.
Furthermore, the logical distributed hot spare is shown as an available
spare disk.
There are two logical hot spare vdevs shown above at the bottom: Rebuilding to a Distributed Spare
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The names begin with a ``s<id>-`` followed by the name of the parent One of the major advantages of dRAID is that it supports both sequential
dRAID vdev. and traditional healing resilvers. When performing a sequential resilver
- These hot spares are logical, made from reserved blocks on all the 53 to a distributed hot spare the performance scales with the number of disks
child drives of the dRAID vdev. divided by the stripe width (D+P). This can greatly reduce resilver times
- Unlike traditional hot spares, the distributed spare can only replace and restore full redundancy in a fraction of the usual time. For example,
a drive in its parent dRAID vdev. the following graph shows the observed sequential resilver time in hours
for a 90 HDD based dRAID filled to 90% capacity.
The dRAID vdev behaves just like a raidz vdev of the same parity level. |draid-resilver|
You can do IO to/from it, scrub it, fail a child drive and it'd operate
in degraded mode.
Rebuild to distributed spare When using dRAID and a distributed spare, the process for handling a
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ failed disk is almost identical to raidz with a traditional hot spare.
When a disk failure is detected the ZFS Event Daemon (ZED) will start
When there's a failed/offline child drive, the dRAID vdev supports a rebuilding to a spare if one is available. The only difference is that
completely new mechanism to reconstruct lost data/parity, in addition to for dRAID a sequential resilver is started, while a healing resilver must
the resilver. First of all, resilver is still supported - if a failed be used for raidz.
drive is replaced by another physical drive, the resilver process is
used to reconstruct lost data/parity to the new replacement drive, which
is the same as a resilver in a raidz vdev.
But if a child drive is replaced with a distributed spare, a new process
called rebuild is used instead of resilver:
:: ::
# zpool offline tank sdo # echo offline >/sys/block/sdg/device/state
# zpool replace tank sdo '%draid1-0-s0' # zpool replace -s tank sdg draid1-0-0
# zpool status # zpool status
pool: tank pool: tank
state: DEGRADED state: DEGRADED
status: One or more devices has been taken offline by the administrator. status: One or more devices is currently being resilvered. The pool will
Sufficient replicas exist for the pool to continue functioning in a continue to function, possibly in a degraded state.
degraded state. action: Wait for the resilver to complete.
action: Online the device using 'zpool online' or replace the device with scan: resilver (draid1:4d:11c:1s-0) in progress since Tue Nov 24 14:34:25 2020
'zpool replace'. 3.51T scanned at 13.4G/s, 1.59T issued 6.07G/s, 6.13T total
scan: rebuilt 2.00G in 0h0m5s with 0 errors on Fri Feb 24 20:37:06 2017 326G resilvered, 57.17% done, 00:03:21 to go
config: config:
NAME STATE READ WRITE CKSUM NAME STATE READ WRITE CKSUM
tank DEGRADED 0 0 0 tank DEGRADED 0 0 0
draid1-0 DEGRADED 0 0 0 draid1:4d:11c:1s-0 DEGRADED 0 0 0
sdd ONLINE 0 0 0 sda ONLINE 0 0 0 (resilvering)
sde ONLINE 0 0 0 sdb ONLINE 0 0 0 (resilvering)
sdf ONLINE 0 0 0 sdc ONLINE 0 0 0 (resilvering)
sdg ONLINE 0 0 0 sdd ONLINE 0 0 0 (resilvering)
sdh ONLINE 0 0 0 sde ONLINE 0 0 0 (resilvering)
sdu ONLINE 0 0 0 sdf ONLINE 0 0 0 (resilvering)
sdj ONLINE 0 0 0 spare-6 DEGRADED 0 0 0
sdv ONLINE 0 0 0 sdg UNAVAIL 0 0 0
sdl ONLINE 0 0 0 draid1-0-0 ONLINE 0 0 0 (resilvering)
sdm ONLINE 0 0 0 sdh ONLINE 0 0 0 (resilvering)
sdn ONLINE 0 0 0 sdi ONLINE 0 0 0 (resilvering)
spare-11 DEGRADED 0 0 0 sdj ONLINE 0 0 0 (resilvering)
sdo OFFLINE 0 0 0 sdk ONLINE 0 0 0 (resilvering)
%draid1-0-s0 ONLINE 0 0 0
sdp ONLINE 0 0 0
sdq ONLINE 0 0 0
sdr ONLINE 0 0 0
sds ONLINE 0 0 0
sdt ONLINE 0 0 0
spares spares
%draid1-0-s0 INUSE currently in use draid1-0-0 INUSE currently in use
%draid1-0-s1 AVAIL
The scan status line of the *zpool status* output now says *"rebuilt"* While both types of resilvering achieve the same goal it's worth taking
instead of *"resilvered"*, because the lost data/parity was rebuilt to a moment to summarize the key differences.
the distributed spare by a brand new process called *"rebuild"*. The
main differences from *resilver* are:
- The rebuild process does not scan the whole block pointer tree. - A traditional healing resilver scans the entire block tree. This
Instead, it only scans the spacemap objects. means the checksum for each block is available while it's being
- The IO from rebuild is sequential, because it rebuilds metaslabs one repaired and can be immediately verified. The downside is this
by one in sequential order. creates a random read workload which is not ideal for performance.
- The rebuild process is not limited to block boundaries. For example,
if 10 64K blocks are allocated contiguously, then rebuild will fix
640K at one time. So rebuild process will generate larger IOs than
resilver.
- For all the benefits above, there is one price to pay. The rebuild
process cannot verify block checksums, since it doesn't have block
pointers.
- Moreover, the rebuild process requires support from on-disk format,
and **only** works on draid and mirror vdevs. Resilver, on the other
hand, works with any vdev (including draid).
Although rebuild process creates larger IOs, the drives will not - A sequential resilver instead scans the space maps in order to
necessarily see large IO requests. The block device queue parameter determine what space is allocated and what must be repaired.
*/sys/block/*/queue/max_sectors_kb* must be tuned accordingly. However, This rebuild process is not limited to block boundaries and can
since the rebuild IO is already sequential, the benefits of enabling sequentially reads from the disks and make repairs using larger
larger IO requests might be marginal. I/Os. The price to pay for this performance improvement is that
the block checksums cannot be verified while resilvering. Therefore,
a scrub is started to verify the checksums after the sequential
resilver completes.
At this point, redundancy has been fully restored without adding any new For a more in depth explanation of the differences between sequential
drive to the pool. If another drive is offlined, the pool is still able and healing resilvering check out these `sequential resilver`_ slides
to do IO: which were presented at the OpenZFS Developer Summit.
:: Rebalancing
~~~~~~~~~~~
# zpool offline tank sdj
# zpool status
state: DEGRADED
status: One or more devices has been taken offline by the administrator.
Sufficient replicas exist for the pool to continue functioning in a
degraded state.
action: Online the device using 'zpool online' or replace the device with
'zpool replace'.
scan: rebuilt 2.00G in 0h0m5s with 0 errors on Fri Feb 24 20:37:06 2017
config:
NAME STATE READ WRITE CKSUM
tank DEGRADED 0 0 0
draid1-0 DEGRADED 0 0 0
sdd ONLINE 0 0 0
sde ONLINE 0 0 0
sdf ONLINE 0 0 0
sdg ONLINE 0 0 0
sdh ONLINE 0 0 0
sdu ONLINE 0 0 0
sdj OFFLINE 0 0 0
sdv ONLINE 0 0 0
sdl ONLINE 0 0 0
sdm ONLINE 0 0 0
sdn ONLINE 0 0 0
spare-11 DEGRADED 0 0 0
sdo OFFLINE 0 0 0
%draid1-0-s0 ONLINE 0 0 0
sdp ONLINE 0 0 0
sdq ONLINE 0 0 0
sdr ONLINE 0 0 0
sds ONLINE 0 0 0
sdt ONLINE 0 0 0
spares
%draid1-0-s0 INUSE currently in use
%draid1-0-s1 AVAIL
As shown above, the *draid1-0* vdev is still in *DEGRADED* mode although
two child drives have failed and it's only single-parity. Since the
*%draid1-0-s1* is still *AVAIL*, full redundancy can be restored by
replacing *sdj* with it, without adding new drive to the pool:
::
# zpool replace tank sdj '%draid1-0-s1'
# zpool status
state: DEGRADED
status: One or more devices has been taken offline by the administrator.
Sufficient replicas exist for the pool to continue functioning in a
degraded state.
action: Online the device using 'zpool online' or replace the device with
'zpool replace'.
scan: rebuilt 2.13G in 0h0m5s with 0 errors on Fri Feb 24 23:20:59 2017
config:
NAME STATE READ WRITE CKSUM
tank DEGRADED 0 0 0
draid1-0 DEGRADED 0 0 0
sdd ONLINE 0 0 0
sde ONLINE 0 0 0
sdf ONLINE 0 0 0
sdg ONLINE 0 0 0
sdh ONLINE 0 0 0
sdu ONLINE 0 0 0
spare-6 DEGRADED 0 0 0
sdj OFFLINE 0 0 0
%draid1-0-s1 ONLINE 0 0 0
sdv ONLINE 0 0 0
sdl ONLINE 0 0 0
sdm ONLINE 0 0 0
sdn ONLINE 0 0 0
spare-11 DEGRADED 0 0 0
sdo OFFLINE 0 0 0
%draid1-0-s0 ONLINE 0 0 0
sdp ONLINE 0 0 0
sdq ONLINE 0 0 0
sdr ONLINE 0 0 0
sds ONLINE 0 0 0
sdt ONLINE 0 0 0
spares
%draid1-0-s0 INUSE currently in use
%draid1-0-s1 INUSE currently in use
Again, full redundancy has been restored without adding any new drive.
If another drive fails, the pool will still be able to handle IO, but
there'd be no more distributed spare to rebuild (both are in *INUSE*
state now). At this point, there's no urgency to add a new replacement
drive because the pool can survive yet another drive failure.
Rebuild for mirror vdev
~~~~~~~~~~~~~~~~~~~~~~~
The sequential rebuild process also works for the mirror vdev, when a
drive is attached to a mirror or a mirror child vdev is replaced.
By default, rebuild for mirror vdev is turned off. It can be turned on
using the zfs module option *spa_rebuild_mirror=1*.
Rebuild throttling
~~~~~~~~~~~~~~~~~~
The rebuild process may delay *zio* by *spa_vdev_scan_delay* if the
draid vdev has seen any important IO in the recent *spa_vdev_scan_idle*
period. But when a dRAID vdev has lost all redundancy, e.g. a draid2
with 2 faulted child drives, the rebuild process will go full speed by
ignoring *spa_vdev_scan_delay* and *spa_vdev_scan_idle* altogether
because the vdev is now in critical state.
After delaying, the rebuild zio is issued using priority
*ZIO_PRIORITY_SCRUB* for reads and *ZIO_PRIORITY_ASYNC_WRITE* for
writes. Therefore the options that control the queuing of these two IO
priorities will affect rebuild *zio* as well, for example
*zfs_vdev_scrub_min_active*, *zfs_vdev_scrub_max_active*,
*zfs_vdev_async_write_min_active*, and
*zfs_vdev_async_write_max_active*.
Rebalance
---------
Distributed spare space can be made available again by simply replacing Distributed spare space can be made available again by simply replacing
any failed drive with a new drive. This process is called *rebalance* any failed drive with a new drive. This process is called rebalancing
which is essentially a *resilver*: and is essentially a resilver. When performing rebalancing a healing
resilver is recommended since the pool is no longer degraded. This
ensures all checksums are verified when rebuilding to the new disk
and eliminates the need to perform a subsequent scrub of the pool.
:: ::
# zpool replace -f tank sdo sdw # zpool replace tank sdg sdl
# zpool status # zpool status
pool: tank
state: DEGRADED state: DEGRADED
status: One or more devices has been taken offline by the administrator. status: One or more devices is currently being resilvered. The pool will
Sufficient replicas exist for the pool to continue functioning in a continue to function, possibly in a degraded state.
degraded state. action: Wait for the resilver to complete.
action: Online the device using 'zpool online' or replace the device with scan: resilver in progress since Tue Nov 24 14:45:16 2020
'zpool replace'. 6.13T scanned at 7.82G/s, 6.10T issued at 7.78G/s, 6.13T total
scan: resilvered 2.21G in 0h0m58s with 0 errors on Fri Feb 24 23:31:45 2017 565G resilvered, 99.44% done, 00:00:04 to go
config: config:
NAME STATE READ WRITE CKSUM NAME STATE READ WRITE CKSUM
tank DEGRADED 0 0 0 tank DEGRADED 0 0 0
draid1-0 DEGRADED 0 0 0 draid1:4d:11c:1s-0 DEGRADED 0 0 0
sdd ONLINE 0 0 0 sda ONLINE 0 0 0 (resilvering)
sde ONLINE 0 0 0 sdb ONLINE 0 0 0 (resilvering)
sdf ONLINE 0 0 0 sdc ONLINE 0 0 0 (resilvering)
sdg ONLINE 0 0 0 sdd ONLINE 0 0 0 (resilvering)
sdh ONLINE 0 0 0 sde ONLINE 0 0 0 (resilvering)
sdu ONLINE 0 0 0 sdf ONLINE 0 0 0 (resilvering)
spare-6 DEGRADED 0 0 0 spare-6 DEGRADED 0 0 0
sdj OFFLINE 0 0 0 replacing-0 DEGRADED 0 0 0
%draid1-0-s1 ONLINE 0 0 0 sdg UNAVAIL 0 0 0
sdv ONLINE 0 0 0 sdl ONLINE 0 0 0 (resilvering)
sdl ONLINE 0 0 0 draid1-0-0 ONLINE 0 0 0 (resilvering)
sdm ONLINE 0 0 0 sdh ONLINE 0 0 0 (resilvering)
sdn ONLINE 0 0 0 sdi ONLINE 0 0 0 (resilvering)
sdw ONLINE 0 0 0 sdj ONLINE 0 0 0 (resilvering)
sdp ONLINE 0 0 0 sdk ONLINE 0 0 0 (resilvering)
sdq ONLINE 0 0 0
sdr ONLINE 0 0 0
sds ONLINE 0 0 0
sdt ONLINE 0 0 0
spares spares
%draid1-0-s0 AVAIL draid1-0-0 INUSE currently in use
%draid1-0-s1 INUSE currently in use
Note that the scan status now says *"resilvered"*. Also, the state of After the resilvering completes the distributed hot spare is once again
*%draid1-0-s0* has become *AVAIL* again. Since the resilver process available for use and the pool has been restored to its normal healthy
checks block checksums, it makes up for the lack of checksum state.
verification during previous rebuild.
The dRAID1 vdev in this example shuffles three (4 data + 1 parity) .. |draid1| image:: /_static/img/raidz_draid.png
redundancy groups to the 17 drives. For any single drive failure, only .. |draid-resilver| image:: /_static/img/draid-resilver-hours.png
about 1/3 of the blocks are affected (and should be resilvered/rebuilt). .. _dRAID: https://docs.google.com/presentation/d/1uo0nBfY84HIhEqGWEx-Tbm8fPbJKtIP3ICo4toOPcJo/edit
The rebuild process is able to avoid unnecessary work, but the resilver .. _sequential resilver: https://docs.google.com/presentation/d/1vLsgQ1MaHlifw40C9R2sPsSiHiQpxglxMbK2SMthu0Q/edit#slide=id.g995720a6cf_1_39
process by default will not. The rebalance (which is essentially .. _custom packages: https://openzfs.github.io/openzfs-docs/Developer%20Resources/Custom%20Packages.html#
resilver) can speed up a lot by setting module option
*zfs_no_resilver_skip* to 0. This feature is turned off by default
because of issue :issue:`5806`.
Troubleshooting
---------------
Please report bugs to `the dRAID
PR <https://github.com/zfsonlinux/zfs/pull/10102>`__, as long as the
code is not merged upstream.
.. |raidz1| image:: /_static/img/draid_raidz.png
.. |draid1| image:: /_static/img/draid_draid.png

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