Update dRAID documentation (#78)
Refresh the dRAID documentation page to accurately reflect the implementation of dRAID which has been merged. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
This commit is contained in:
@@ -1,417 +1,250 @@
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dRAID Howto
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===========
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dRAID
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=====
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.. note::
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This page a describes *work in progress* functionality, which is not yet
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merged in master branch.
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This page a describes functionality which has been merged to the
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master branch but is not in the OpenZFS 2.0 release. In order to
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use dRAID you'll need to checkout the latest source and build
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`custom packages`_ to install.
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Introduction
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------------
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~~~~~~~~~~~~
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raidz vs draid
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~~~~~~~~~~~~~~
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`dRAID`_ is a variant of raidz that provides integrated distributed hot
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spares which allows for faster resilvering while retaining the benefits
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of raidz. A dRAID vdev is constructed from multiple internal raidz
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groups, each with D data devices and P parity devices. These groups
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are distributed over all of the children in order to fully utilize the
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available disk performance. This is known as parity declustering and
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it has been an active area of research. The image below is simplified,
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but it helps illustrate this key difference between dRAID and raidz.
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ZFS users are most likely very familiar with raidz already, so a
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comparison with draid would help. The illustrations below are
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simplified, but sufficient for the purpose of a comparison. For example,
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31 drives can be configured as a zpool of 6 raidz1 vdevs and a hot
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spare: |raidz1|
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|draid1|
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As shown above, if drive 0 fails and is replaced by the hot spare, only
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5 out of the 30 surviving drives will work to resilver: drives 1-4 read,
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and drive 30 writes.
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Additionally, a dRAID vdev must shuffle its child vdevs in such a way
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that regardless of which drive has failed, the rebuild IO (both read
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and write) will distribute evenly among all surviving drives. This
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is accomplished by using carefully chosen precomputed permutation
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maps. This has the advantage of both keeping pool creation fast and
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making it impossible for the mapping to be damaged or lost.
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The same 30 drives can be configured as 1 draid1 vdev of the same level
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of redundancy (i.e. single parity, 1/4 parity ratio) and single spare
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capacity: |draid1|
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Another way dRAID differs from raidz is that it uses a fixed stripe
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width (padding as necessary with zeros). This allows a dRAID vdev to
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be sequentially resilvered, however the fixed stripe width significantly
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effects both usable capacity and IOPS. For example, with the default
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D=8 and 4k disk sectors the minimum allocation size is 32k. If using
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compression, this relatively large allocation size can reduce the
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effective compression ratio. When using ZFS volumes and dRAID the
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default volblocksize property is increased to account for the allocation
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size. If a dRAID pool will hold a significant amount of small blocks,
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it is recommended to also add a mirrored special vdev to store those
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blocks.
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The drives are shuffled in a way that, after drive 0 fails, all 30
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surviving drives will work together to restore the lost data/parity:
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In regards to IO/s, performance is similar to raidz since for any
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read all D data disks must be accessed. Delivered random IOPS can be
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reasonably approximated as floor((N-S)/(D+P))*<single-drive-IOPS>.
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- All 30 drives read, because unlike the raidz1 configuration shown
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above, in the draid1 configuration the neighbor drives of the failed
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drive 0 (i.e. drives in a same data+parity group) are not fixed.
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- All 30 drives write, because now there is no dedicated spare drive.
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Instead, spare blocks come from all drives.
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To summarize:
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- Normal application IO: draid and raidz are very similar. There's a
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slight advantage in draid, since there's no dedicated spare drive
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which is idle when not in use.
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- Restore lost data/parity: for raidz, not all surviving drives will
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work to rebuild, and in addition it's bounded by the write throughput
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of a single replacement drive. For draid, the rebuild speed will
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scale with the total number of drives because all surviving drives
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will work to rebuild.
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The dRAID vdev must shuffle its child drives in a way that regardless of
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which drive has failed, the rebuild IO (both read and write) will
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distribute evenly among all surviving drives, so the rebuild speed will
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scale. The exact mechanism used by the dRAID vdev driver is beyond the
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scope of this simple introduction here. If interested, please refer to
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the recommended readings in the next section.
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Recommended Reading
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~~~~~~~~~~~~~~~~~~~
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Parity declustering (the fancy term for shuffling drives) has been an
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active research topic, and many papers have been published in this area.
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The `Permutation Development Data
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Layout <http://www.cse.scu.edu/~tschwarz/TechReports/hpca.pdf>`__ is a
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good paper to begin. The dRAID vdev driver uses a shuffling algorithm
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loosely based on the mechanism described in this paper.
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Using dRAID
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-----------
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First get the code `here <https://github.com/openzfs/zfs/pull/10102>`__,
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build zfs with *configure --enable-debug*, and install. Then load the
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zfs kernel module with the following options which help dRAID rebuild
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performance.
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- zfs_vdev_scrub_max_active=10
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- zfs_vdev_async_write_min_active=4
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In summary dRAID can provide the same level of redundancy and
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performance as raidz, while also providing a fast integrated distributed
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spare.
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Create a dRAID vdev
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~~~~~~~~~~~~~~~~~~~
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Similar to raidz vdev a dRAID vdev can be created using the
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``zpool create`` command:
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A dRAID vdev is created like any other by using the ``zpool create``
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command and enumerating the disks which should be used.
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::
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# zpool create <pool> draid[1,2,3][ <vdevs...>
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# zpool create <pool> draid[1,2,3] <vdevs...>
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Unlike raidz, additional options may be provided as part of the
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``draid`` vdev type to specify an exact dRAID layout. When unspecific
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reasonable defaults will be chosen.
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Like raidz, the parity level is specified immediately after the ``draid``
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vdev type. However, unlike raidz additional colon separated options can be
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specified. The most important of which is the ``:<spares>s`` option which
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controls the number of distributed hot spares to create. By default, no
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spares are created. The ``:<data>d`` option can be specified to set the
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number of data devices to use in each RAID stripe (D+P). When unspecified
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reasonable defaults are chosen.
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::
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# zpool create <pool> draid[1,2,3][:<groups>g][:<spares>s][:<data>d][:<iterations>] <vdevs...>
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# zpool create <pool> draid[<parity>][:<data>d][:<children>c][:<spares>s] <vdevs...>
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- groups - Number of redundancy groups (default: 1 group per 12 vdevs)
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- spares - Number of distributed hot spares (default: 1)
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- data - Number of data devices per group (default: determined by
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number of groups)
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- iterations - Number of iterations to perform generating a valid dRAID
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mapping (default 3).
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- **parity** - The parity level (1-3).
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*Notes*:
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- **data** - The number of data devices per redundancy group. In general
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a smaller value of D will increase IOPS, improve the compression ratio,
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and speed up resilvering at the expense of total usable capacity.
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Defaults to 8, unless N-P-S is less than 8.
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- The default values are not set in stone and may change.
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- For the majority of common configurations we intend to provide
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pre-computed balanced dRAID mappings.
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- When *data* is specified then: (draid_children - spares) % (parity +
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data) == 0, otherwise the pool creation will fail.
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- **children** - The expected number of children. Useful as a cross-check
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when listing a large number of devices. An error is returned when the
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provided number of children differs.
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Now the dRAID vdev is online and ready for IO:
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- **spares** - The number of distributed hot spares. Defaults to zero.
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For example, to create an 11 disk dRAID pool with 4+1 redundancy and a
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single distributed spare the command would be:
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::
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# zpool create tank draid:4d:1s:11c /dev/sd[a-k]
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# zpool status tank
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pool: tank
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state: ONLINE
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config:
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NAME STATE READ WRITE CKSUM
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tank ONLINE 0 0 0
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draid2:4g:2s-0 ONLINE 0 0 0
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L0 ONLINE 0 0 0
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L1 ONLINE 0 0 0
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L2 ONLINE 0 0 0
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L3 ONLINE 0 0 0
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...
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L50 ONLINE 0 0 0
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L51 ONLINE 0 0 0
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L52 ONLINE 0 0 0
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spares
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s0-draid2:4g:2s-0 AVAIL
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s1-draid2:4g:2s-0 AVAIL
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NAME STATE READ WRITE CKSUM
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tank ONLINE 0 0 0
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draid1:4d:11c:1s-0 ONLINE 0 0 0
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sda ONLINE 0 0 0
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sdb ONLINE 0 0 0
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sdc ONLINE 0 0 0
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sdd ONLINE 0 0 0
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sde ONLINE 0 0 0
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sdf ONLINE 0 0 0
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sdg ONLINE 0 0 0
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sdh ONLINE 0 0 0
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sdi ONLINE 0 0 0
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sdj ONLINE 0 0 0
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sdk ONLINE 0 0 0
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spares
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draid1-0-0 AVAIL
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errors: No known data errors
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Note that the dRAID vdev name, ``draid1:4d:11c:1s``, fully describes the
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configuration and all of disks which are part of the dRAID are listed.
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Furthermore, the logical distributed hot spare is shown as an available
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spare disk.
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There are two logical hot spare vdevs shown above at the bottom:
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Rebuilding to a Distributed Spare
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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- The names begin with a ``s<id>-`` followed by the name of the parent
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dRAID vdev.
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- These hot spares are logical, made from reserved blocks on all the 53
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child drives of the dRAID vdev.
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- Unlike traditional hot spares, the distributed spare can only replace
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a drive in its parent dRAID vdev.
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One of the major advantages of dRAID is that it supports both sequential
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and traditional healing resilvers. When performing a sequential resilver
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to a distributed hot spare the performance scales with the number of disks
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divided by the stripe width (D+P). This can greatly reduce resilver times
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and restore full redundancy in a fraction of the usual time. For example,
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the following graph shows the observed sequential resilver time in hours
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for a 90 HDD based dRAID filled to 90% capacity.
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The dRAID vdev behaves just like a raidz vdev of the same parity level.
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You can do IO to/from it, scrub it, fail a child drive and it'd operate
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in degraded mode.
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|draid-resilver|
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Rebuild to distributed spare
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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When there's a failed/offline child drive, the dRAID vdev supports a
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completely new mechanism to reconstruct lost data/parity, in addition to
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the resilver. First of all, resilver is still supported - if a failed
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drive is replaced by another physical drive, the resilver process is
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used to reconstruct lost data/parity to the new replacement drive, which
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is the same as a resilver in a raidz vdev.
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But if a child drive is replaced with a distributed spare, a new process
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called rebuild is used instead of resilver:
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When using dRAID and a distributed spare, the process for handling a
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failed disk is almost identical to raidz with a traditional hot spare.
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When a disk failure is detected the ZFS Event Daemon (ZED) will start
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rebuilding to a spare if one is available. The only difference is that
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for dRAID a sequential resilver is started, while a healing resilver must
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be used for raidz.
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::
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# zpool offline tank sdo
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# zpool replace tank sdo '%draid1-0-s0'
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# echo offline >/sys/block/sdg/device/state
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# zpool replace -s tank sdg draid1-0-0
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# zpool status
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pool: tank
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state: DEGRADED
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status: One or more devices has been taken offline by the administrator.
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Sufficient replicas exist for the pool to continue functioning in a
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degraded state.
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action: Online the device using 'zpool online' or replace the device with
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'zpool replace'.
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scan: rebuilt 2.00G in 0h0m5s with 0 errors on Fri Feb 24 20:37:06 2017
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status: One or more devices is currently being resilvered. The pool will
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continue to function, possibly in a degraded state.
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action: Wait for the resilver to complete.
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scan: resilver (draid1:4d:11c:1s-0) in progress since Tue Nov 24 14:34:25 2020
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3.51T scanned at 13.4G/s, 1.59T issued 6.07G/s, 6.13T total
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326G resilvered, 57.17% done, 00:03:21 to go
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config:
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NAME STATE READ WRITE CKSUM
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tank DEGRADED 0 0 0
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draid1-0 DEGRADED 0 0 0
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sdd ONLINE 0 0 0
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sde ONLINE 0 0 0
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sdf ONLINE 0 0 0
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sdg ONLINE 0 0 0
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sdh ONLINE 0 0 0
|
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sdu ONLINE 0 0 0
|
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sdj ONLINE 0 0 0
|
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sdv ONLINE 0 0 0
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sdl ONLINE 0 0 0
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sdm ONLINE 0 0 0
|
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sdn ONLINE 0 0 0
|
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spare-11 DEGRADED 0 0 0
|
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sdo OFFLINE 0 0 0
|
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%draid1-0-s0 ONLINE 0 0 0
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sdp ONLINE 0 0 0
|
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sdq ONLINE 0 0 0
|
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sdr ONLINE 0 0 0
|
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sds ONLINE 0 0 0
|
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sdt ONLINE 0 0 0
|
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NAME STATE READ WRITE CKSUM
|
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tank DEGRADED 0 0 0
|
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draid1:4d:11c:1s-0 DEGRADED 0 0 0
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sda ONLINE 0 0 0 (resilvering)
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sdb ONLINE 0 0 0 (resilvering)
|
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sdc ONLINE 0 0 0 (resilvering)
|
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sdd ONLINE 0 0 0 (resilvering)
|
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sde ONLINE 0 0 0 (resilvering)
|
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sdf ONLINE 0 0 0 (resilvering)
|
||||
spare-6 DEGRADED 0 0 0
|
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sdg UNAVAIL 0 0 0
|
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draid1-0-0 ONLINE 0 0 0 (resilvering)
|
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sdh ONLINE 0 0 0 (resilvering)
|
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sdi ONLINE 0 0 0 (resilvering)
|
||||
sdj ONLINE 0 0 0 (resilvering)
|
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sdk ONLINE 0 0 0 (resilvering)
|
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spares
|
||||
%draid1-0-s0 INUSE currently in use
|
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%draid1-0-s1 AVAIL
|
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draid1-0-0 INUSE currently in use
|
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|
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The scan status line of the *zpool status* output now says *"rebuilt"*
|
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instead of *"resilvered"*, because the lost data/parity was rebuilt to
|
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the distributed spare by a brand new process called *"rebuild"*. The
|
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main differences from *resilver* are:
|
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While both types of resilvering achieve the same goal it's worth taking
|
||||
a moment to summarize the key differences.
|
||||
|
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- The rebuild process does not scan the whole block pointer tree.
|
||||
Instead, it only scans the spacemap objects.
|
||||
- The IO from rebuild is sequential, because it rebuilds metaslabs one
|
||||
by one in sequential order.
|
||||
- The rebuild process is not limited to block boundaries. For example,
|
||||
if 10 64K blocks are allocated contiguously, then rebuild will fix
|
||||
640K at one time. So rebuild process will generate larger IOs than
|
||||
resilver.
|
||||
- For all the benefits above, there is one price to pay. The rebuild
|
||||
process cannot verify block checksums, since it doesn't have block
|
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pointers.
|
||||
- Moreover, the rebuild process requires support from on-disk format,
|
||||
and **only** works on draid and mirror vdevs. Resilver, on the other
|
||||
hand, works with any vdev (including draid).
|
||||
- A traditional healing resilver scans the entire block tree. This
|
||||
means the checksum for each block is available while it's being
|
||||
repaired and can be immediately verified. The downside is this
|
||||
creates a random read workload which is not ideal for performance.
|
||||
|
||||
Although rebuild process creates larger IOs, the drives will not
|
||||
necessarily see large IO requests. The block device queue parameter
|
||||
*/sys/block/*/queue/max_sectors_kb* must be tuned accordingly. However,
|
||||
since the rebuild IO is already sequential, the benefits of enabling
|
||||
larger IO requests might be marginal.
|
||||
- A sequential resilver instead scans the space maps in order to
|
||||
determine what space is allocated and what must be repaired.
|
||||
This rebuild process is not limited to block boundaries and can
|
||||
sequentially reads from the disks and make repairs using larger
|
||||
I/Os. The price to pay for this performance improvement is that
|
||||
the block checksums cannot be verified while resilvering. Therefore,
|
||||
a scrub is started to verify the checksums after the sequential
|
||||
resilver completes.
|
||||
|
||||
At this point, redundancy has been fully restored without adding any new
|
||||
drive to the pool. If another drive is offlined, the pool is still able
|
||||
to do IO:
|
||||
For a more in depth explanation of the differences between sequential
|
||||
and healing resilvering check out these `sequential resilver`_ slides
|
||||
which were presented at the OpenZFS Developer Summit.
|
||||
|
||||
::
|
||||
|
||||
# zpool offline tank sdj
|
||||
# zpool status
|
||||
state: DEGRADED
|
||||
status: One or more devices has been taken offline by the administrator.
|
||||
Sufficient replicas exist for the pool to continue functioning in a
|
||||
degraded state.
|
||||
action: Online the device using 'zpool online' or replace the device with
|
||||
'zpool replace'.
|
||||
scan: rebuilt 2.00G in 0h0m5s with 0 errors on Fri Feb 24 20:37:06 2017
|
||||
config:
|
||||
|
||||
NAME STATE READ WRITE CKSUM
|
||||
tank DEGRADED 0 0 0
|
||||
draid1-0 DEGRADED 0 0 0
|
||||
sdd ONLINE 0 0 0
|
||||
sde ONLINE 0 0 0
|
||||
sdf ONLINE 0 0 0
|
||||
sdg ONLINE 0 0 0
|
||||
sdh ONLINE 0 0 0
|
||||
sdu ONLINE 0 0 0
|
||||
sdj OFFLINE 0 0 0
|
||||
sdv ONLINE 0 0 0
|
||||
sdl ONLINE 0 0 0
|
||||
sdm ONLINE 0 0 0
|
||||
sdn ONLINE 0 0 0
|
||||
spare-11 DEGRADED 0 0 0
|
||||
sdo OFFLINE 0 0 0
|
||||
%draid1-0-s0 ONLINE 0 0 0
|
||||
sdp ONLINE 0 0 0
|
||||
sdq ONLINE 0 0 0
|
||||
sdr ONLINE 0 0 0
|
||||
sds ONLINE 0 0 0
|
||||
sdt ONLINE 0 0 0
|
||||
spares
|
||||
%draid1-0-s0 INUSE currently in use
|
||||
%draid1-0-s1 AVAIL
|
||||
|
||||
As shown above, the *draid1-0* vdev is still in *DEGRADED* mode although
|
||||
two child drives have failed and it's only single-parity. Since the
|
||||
*%draid1-0-s1* is still *AVAIL*, full redundancy can be restored by
|
||||
replacing *sdj* with it, without adding new drive to the pool:
|
||||
|
||||
::
|
||||
|
||||
# zpool replace tank sdj '%draid1-0-s1'
|
||||
# zpool status
|
||||
state: DEGRADED
|
||||
status: One or more devices has been taken offline by the administrator.
|
||||
Sufficient replicas exist for the pool to continue functioning in a
|
||||
degraded state.
|
||||
action: Online the device using 'zpool online' or replace the device with
|
||||
'zpool replace'.
|
||||
scan: rebuilt 2.13G in 0h0m5s with 0 errors on Fri Feb 24 23:20:59 2017
|
||||
config:
|
||||
|
||||
NAME STATE READ WRITE CKSUM
|
||||
tank DEGRADED 0 0 0
|
||||
draid1-0 DEGRADED 0 0 0
|
||||
sdd ONLINE 0 0 0
|
||||
sde ONLINE 0 0 0
|
||||
sdf ONLINE 0 0 0
|
||||
sdg ONLINE 0 0 0
|
||||
sdh ONLINE 0 0 0
|
||||
sdu ONLINE 0 0 0
|
||||
spare-6 DEGRADED 0 0 0
|
||||
sdj OFFLINE 0 0 0
|
||||
%draid1-0-s1 ONLINE 0 0 0
|
||||
sdv ONLINE 0 0 0
|
||||
sdl ONLINE 0 0 0
|
||||
sdm ONLINE 0 0 0
|
||||
sdn ONLINE 0 0 0
|
||||
spare-11 DEGRADED 0 0 0
|
||||
sdo OFFLINE 0 0 0
|
||||
%draid1-0-s0 ONLINE 0 0 0
|
||||
sdp ONLINE 0 0 0
|
||||
sdq ONLINE 0 0 0
|
||||
sdr ONLINE 0 0 0
|
||||
sds ONLINE 0 0 0
|
||||
sdt ONLINE 0 0 0
|
||||
spares
|
||||
%draid1-0-s0 INUSE currently in use
|
||||
%draid1-0-s1 INUSE currently in use
|
||||
|
||||
Again, full redundancy has been restored without adding any new drive.
|
||||
If another drive fails, the pool will still be able to handle IO, but
|
||||
there'd be no more distributed spare to rebuild (both are in *INUSE*
|
||||
state now). At this point, there's no urgency to add a new replacement
|
||||
drive because the pool can survive yet another drive failure.
|
||||
|
||||
Rebuild for mirror vdev
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The sequential rebuild process also works for the mirror vdev, when a
|
||||
drive is attached to a mirror or a mirror child vdev is replaced.
|
||||
|
||||
By default, rebuild for mirror vdev is turned off. It can be turned on
|
||||
using the zfs module option *spa_rebuild_mirror=1*.
|
||||
|
||||
Rebuild throttling
|
||||
~~~~~~~~~~~~~~~~~~
|
||||
|
||||
The rebuild process may delay *zio* by *spa_vdev_scan_delay* if the
|
||||
draid vdev has seen any important IO in the recent *spa_vdev_scan_idle*
|
||||
period. But when a dRAID vdev has lost all redundancy, e.g. a draid2
|
||||
with 2 faulted child drives, the rebuild process will go full speed by
|
||||
ignoring *spa_vdev_scan_delay* and *spa_vdev_scan_idle* altogether
|
||||
because the vdev is now in critical state.
|
||||
|
||||
After delaying, the rebuild zio is issued using priority
|
||||
*ZIO_PRIORITY_SCRUB* for reads and *ZIO_PRIORITY_ASYNC_WRITE* for
|
||||
writes. Therefore the options that control the queuing of these two IO
|
||||
priorities will affect rebuild *zio* as well, for example
|
||||
*zfs_vdev_scrub_min_active*, *zfs_vdev_scrub_max_active*,
|
||||
*zfs_vdev_async_write_min_active*, and
|
||||
*zfs_vdev_async_write_max_active*.
|
||||
|
||||
Rebalance
|
||||
---------
|
||||
Rebalancing
|
||||
~~~~~~~~~~~
|
||||
|
||||
Distributed spare space can be made available again by simply replacing
|
||||
any failed drive with a new drive. This process is called *rebalance*
|
||||
which is essentially a *resilver*:
|
||||
any failed drive with a new drive. This process is called rebalancing
|
||||
and is essentially a resilver. When performing rebalancing a healing
|
||||
resilver is recommended since the pool is no longer degraded. This
|
||||
ensures all checksums are verified when rebuilding to the new disk
|
||||
and eliminates the need to perform a subsequent scrub of the pool.
|
||||
|
||||
::
|
||||
|
||||
# zpool replace -f tank sdo sdw
|
||||
# zpool replace tank sdg sdl
|
||||
# zpool status
|
||||
|
||||
pool: tank
|
||||
state: DEGRADED
|
||||
status: One or more devices has been taken offline by the administrator.
|
||||
Sufficient replicas exist for the pool to continue functioning in a
|
||||
degraded state.
|
||||
action: Online the device using 'zpool online' or replace the device with
|
||||
'zpool replace'.
|
||||
scan: resilvered 2.21G in 0h0m58s with 0 errors on Fri Feb 24 23:31:45 2017
|
||||
status: One or more devices is currently being resilvered. The pool will
|
||||
continue to function, possibly in a degraded state.
|
||||
action: Wait for the resilver to complete.
|
||||
scan: resilver in progress since Tue Nov 24 14:45:16 2020
|
||||
6.13T scanned at 7.82G/s, 6.10T issued at 7.78G/s, 6.13T total
|
||||
565G resilvered, 99.44% done, 00:00:04 to go
|
||||
config:
|
||||
|
||||
NAME STATE READ WRITE CKSUM
|
||||
tank DEGRADED 0 0 0
|
||||
draid1-0 DEGRADED 0 0 0
|
||||
sdd ONLINE 0 0 0
|
||||
sde ONLINE 0 0 0
|
||||
sdf ONLINE 0 0 0
|
||||
sdg ONLINE 0 0 0
|
||||
sdh ONLINE 0 0 0
|
||||
sdu ONLINE 0 0 0
|
||||
spare-6 DEGRADED 0 0 0
|
||||
sdj OFFLINE 0 0 0
|
||||
%draid1-0-s1 ONLINE 0 0 0
|
||||
sdv ONLINE 0 0 0
|
||||
sdl ONLINE 0 0 0
|
||||
sdm ONLINE 0 0 0
|
||||
sdn ONLINE 0 0 0
|
||||
sdw ONLINE 0 0 0
|
||||
sdp ONLINE 0 0 0
|
||||
sdq ONLINE 0 0 0
|
||||
sdr ONLINE 0 0 0
|
||||
sds ONLINE 0 0 0
|
||||
sdt ONLINE 0 0 0
|
||||
NAME STATE READ WRITE CKSUM
|
||||
tank DEGRADED 0 0 0
|
||||
draid1:4d:11c:1s-0 DEGRADED 0 0 0
|
||||
sda ONLINE 0 0 0 (resilvering)
|
||||
sdb ONLINE 0 0 0 (resilvering)
|
||||
sdc ONLINE 0 0 0 (resilvering)
|
||||
sdd ONLINE 0 0 0 (resilvering)
|
||||
sde ONLINE 0 0 0 (resilvering)
|
||||
sdf ONLINE 0 0 0 (resilvering)
|
||||
spare-6 DEGRADED 0 0 0
|
||||
replacing-0 DEGRADED 0 0 0
|
||||
sdg UNAVAIL 0 0 0
|
||||
sdl ONLINE 0 0 0 (resilvering)
|
||||
draid1-0-0 ONLINE 0 0 0 (resilvering)
|
||||
sdh ONLINE 0 0 0 (resilvering)
|
||||
sdi ONLINE 0 0 0 (resilvering)
|
||||
sdj ONLINE 0 0 0 (resilvering)
|
||||
sdk ONLINE 0 0 0 (resilvering)
|
||||
spares
|
||||
%draid1-0-s0 AVAIL
|
||||
%draid1-0-s1 INUSE currently in use
|
||||
draid1-0-0 INUSE currently in use
|
||||
|
||||
Note that the scan status now says *"resilvered"*. Also, the state of
|
||||
*%draid1-0-s0* has become *AVAIL* again. Since the resilver process
|
||||
checks block checksums, it makes up for the lack of checksum
|
||||
verification during previous rebuild.
|
||||
After the resilvering completes the distributed hot spare is once again
|
||||
available for use and the pool has been restored to its normal healthy
|
||||
state.
|
||||
|
||||
The dRAID1 vdev in this example shuffles three (4 data + 1 parity)
|
||||
redundancy groups to the 17 drives. For any single drive failure, only
|
||||
about 1/3 of the blocks are affected (and should be resilvered/rebuilt).
|
||||
The rebuild process is able to avoid unnecessary work, but the resilver
|
||||
process by default will not. The rebalance (which is essentially
|
||||
resilver) can speed up a lot by setting module option
|
||||
*zfs_no_resilver_skip* to 0. This feature is turned off by default
|
||||
because of issue :issue:`5806`.
|
||||
|
||||
Troubleshooting
|
||||
---------------
|
||||
|
||||
Please report bugs to `the dRAID
|
||||
PR <https://github.com/zfsonlinux/zfs/pull/10102>`__, as long as the
|
||||
code is not merged upstream.
|
||||
|
||||
.. |raidz1| image:: /_static/img/draid_raidz.png
|
||||
.. |draid1| image:: /_static/img/draid_draid.png
|
||||
.. |draid1| image:: /_static/img/raidz_draid.png
|
||||
.. |draid-resilver| image:: /_static/img/draid-resilver-hours.png
|
||||
.. _dRAID: https://docs.google.com/presentation/d/1uo0nBfY84HIhEqGWEx-Tbm8fPbJKtIP3ICo4toOPcJo/edit
|
||||
.. _sequential resilver: https://docs.google.com/presentation/d/1vLsgQ1MaHlifw40C9R2sPsSiHiQpxglxMbK2SMthu0Q/edit#slide=id.g995720a6cf_1_39
|
||||
.. _custom packages: https://openzfs.github.io/openzfs-docs/Developer%20Resources/Custom%20Packages.html#
|
||||
|
||||
Reference in New Issue
Block a user