* Split calls to finding hardware keys into sync and async methods. This has the side effect of simplifying the code. * Check for keys before performing challenge/response if no keys have been found previously. * Correct timeout of user interaction message to interact with the hardware key. * Correct error in TestCli::testYubiKeyOption
82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
/*
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* Copyright (C) 2014 Kyle Manna <kyle@kylemanna.com>
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* Copyright (C) 2017-2021 KeePassXC Team <team@keepassxc.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 or (at your option)
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* version 3 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KEEPASSX_YUBIKEY_INTERFACE_H
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#define KEEPASSX_YUBIKEY_INTERFACE_H
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#include "YubiKey.h"
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#include <QMultiMap>
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/**
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* Abstract base class to manage the interfaces to hardware key(s)
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*/
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class YubiKeyInterface : public QObject
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{
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Q_OBJECT
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public:
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bool isInitialized() const;
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QMultiMap<unsigned int, QPair<int, QString>> foundKeys();
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bool hasFoundKey(YubiKeySlot slot);
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QString getDisplayName(YubiKeySlot slot);
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virtual bool findValidKeys() = 0;
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virtual YubiKey::ChallengeResult
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challenge(YubiKeySlot slot, const QByteArray& challenge, Botan::secure_vector<char>& response) = 0;
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virtual bool testChallenge(YubiKeySlot slot, bool* wouldBlock) = 0;
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QString errorMessage();
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signals:
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/**
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* Emitted when a detection process completes. Use the `detectedSlots`
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* accessor function to get information on the available slots.
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*
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* @param found - true if a key was found
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*/
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void detectComplete(bool found);
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/**
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* Emitted before/after a challenge-response is performed
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*/
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void challengeStarted();
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void challengeCompleted();
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protected:
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explicit YubiKeyInterface();
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virtual YubiKey::ChallengeResult performChallenge(void* key,
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int slot,
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bool mayBlock,
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const QByteArray& challenge,
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Botan::secure_vector<char>& response) = 0;
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virtual bool performTestChallenge(void* key, int slot, bool* wouldBlock) = 0;
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QMultiMap<unsigned int, QPair<int, QString>> m_foundKeys;
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QMutex m_mutex;
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QTimer m_interactionTimer;
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bool m_initialized = false;
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QString m_error;
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Q_DISABLE_COPY(YubiKeyInterface)
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};
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#endif // KEEPASSX_YUBIKEY_INTERFACE_H
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