Use quint64 everywhere for the transform rounds number.
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@@ -35,7 +35,7 @@ public:
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QByteArray process(const QByteArray& data);
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void processInPlace(QByteArray& data);
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void processInPlace(QByteArray& data, int rounds);
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void processInPlace(QByteArray& data, quint64 rounds);
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void reset();
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int blockSize() const;
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